Synchronization of multiple clock domains
As per 6756fb05 Perfetto handles events using different clock domains. On top of the default set of builtin clock domains, new clock domains can be dynamically created at trace-time.
Clock domains are allowed to drift from each other. At import time, Perfetto's Trace Processor is able to rebuild the clock graph and use that to re-synchronize events on a global trace time, as long as the ClockSnapshot packets are present in the trace.
Problem statement
In a complex multi-producer scenario, different data source can emit events using different clock domains.
Some examples:
On Linux/Android, Ftrace events are emitted using the
CLOCK_BOOTTIME
clock, but the Android event log usesCLOCK_REALTIME
. Some other data sources can useCLOCK_MONOTONIC
. These clocks can drift over time from each other due to suspend/resume.Graphics-related events are typically timestamped by the GPU, which can use a hardware clock source that drifts from the system clock.
At trace-time, the data sources might not be able to use CLOCK_BOOTTIME
(or
even when possible, doing so might be prohibitively expensive).
To solve this, we allow events to be recorded with different clock domains and re-synchronize them at import time using clock snapshots.
Trace proto syntax
Clock synchronization is based on two elements of the trace:
The timestamp_clock_id field of TracePacket
message TracePacket {
optional uint64 timestamp = 8;
// Specifies the ID of the clock used for the TracePacket |timestamp|. Can be
// one of the built-in types from ClockSnapshot::BuiltinClocks, or a
// producer-defined clock id.
// If unspecified it defaults to BuiltinClocks::BOOTTIME.
optional uint32 timestamp_clock_id = 58;
This (optional) field determines the clock domain for the packet.
If omitted it refers to the default clock domain of the trace
(CLOCK_BOOTTIME
for Linux/Android).
It present, this field can be set to either:
- One of the builtin clocks defined in clock_snapshot.proto
(e.g.,
CLOCK_BOOTTIME
,CLOCK_REALTIME
,CLOCK_MONOTONIC
). These clocks have an ID <= 63. - A custom sequence-scoped clock, with 64 <= ID < 128
- A custom globally-scoped clock, with 128 <= ID < 2**32
Builtin clocks
Builtin clocks cover the most common case of data sources using one of the
POSIX clocks (see man clock_gettime
). These clocks are periodically
snapshotted by the traced
service. The producer doesn't need to do anything
other than set the timestamp_clock_id
field in order to emit events
that use these clocks.
Sequence-scoped clocks
Sequence-scoped clocks are application-defined clock domains that are valid only
within the sequence of TracePacket(s) written by the same TraceWriter
(i.e. TracePacket that have the same trusted_packet_sequence_id
field).
In most cases this really means "events emitted by the same data source on
the same thread".
This covers the most common use case of a clock domain that is used only within a data source and not shared across different data sources. The main advantage of sequence-scoped clocks is that avoids the ID disambiguation problem and JustWorks™ for the most simple case.
In order to make use of a custom sequence-scoped clock domain a data source must:
- Emit its packets with a
timestamp_clock_id
in the range [64, 127] - Emit at least once a
ClockSnapshot
packet.
Such ClockSnapshot
:
- Must be emitted on the same sequence (i.e. by the same
TraceWriter
) that is used to emit otherTracePacket
(s) that refer to suchtimestamp_clock_id
. - Must be emitted before the custom clock is referred to by any
TracePacket
written by the sameTraceWriter
. - Must contain a snapshot of: (i) the custom clock id [64, 127] and (ii) another
clock domain that can be resolved, at import time, against the default trace
clock domain (
CLOCK_BOOTTIME
) (see the Operation section below).
Collisions of timestamp_clock_id
across two different TraceWriter
sequences
are okay. E.g., two data sources, unaware of each other, can both use clock ID
64 to refer to two different clock domains.
Globally-scoped clocks
Globally-scoped clock domains work similarly to sequence-scoped clock domains,
with the only difference that their scope is global and applies to all
TracePacket
(s) of the trace.
The same ClockSnapshot
rules as above apply. The only difference is that once
a ClockSnapshot
defines a clock domain with ID >= 128, that clock domain can
be referred to by any TracePacket
written by any TraceWriter
sequence.
Care must be taken to avoid collisions between global clock domains defined by different data sources unaware of each other.
As such, it is strongly discouraged to just use the ID 128 (or any other arbitrarily chosen value). Instead the recommended pattern is:
- Chose a fully qualified name for the clock domain
(e.g.
com.example.my_subsystem
) - Chose the clock ID as
HASH("com.example.my_subsystem") | 0x80000000
whereHASH(x)
is the FNV-1a hash of the fully qualified clock domain name.
The ClockSnapshot trace packet
The ClockSnapshot
packet defines sync points between two or
more clock domains. It conveys the notion "at this point in time, the timestamp
of the clock domains X,Y,Z was 1000, 2000, 3000.".
The trace importer (Trace Processor) uses this information to establish a mapping between these clock domain. For instance, to realize that 1042 on clock domain X == 3042 on clock domain Z.
The traced
service automatically emits ClockSnapshot
packets for the builtin
clock domains on a regular basis.
A data source should emit ClockSnapshot
packets only when using custom clock
domains, either sequence-scoped or globally-scoped.
It is not mandatory that the ClockSnapshot
for a custom clock domain
contains also a snapshot of CLOCK_BOOTTIME
(although it is advisable to do
so when possible). The Trace Processor can deal with multi-path clock domain
resolution based on graph traversal (see the Operation section).
Operation
At import time Trace Processor will attempt to convert the timestamp of each
TracePacket down to the trace clock domain (CLOCK_BOOTTIME
) using the
ClockSnapshot
packets seen until then using nearest neighbor approximation.
For instance, assume that the trace contains ClockSnapshot
for
CLOCK_BOOTTIME
and CLOCK_MONOTONIC
as follows:
CLOCK_MONOTONIC 1000 1100 1200 1900 ... 2000 2100
CLOCK_BOOTTIME 2000 2100 2200 2900 ... 3500 3600
In this example CLOCK_MONOTONIC
is 1000 ns ahead of CLOCK_BOOTTIME
until
T=2900. Then the two clocks go out of sync (e.g. the device is suspended) and,
on the next snapshot, the two clocks are 1500 ns apart.
If a TracePacket
with timestamp_clock_id=CLOCK_MONOTONIC
and
timestamp=1104
is seen, the clock sync logic will:
- Find the latest snapshot for
CLOCK_MONOTONIC
<= 1104 (in the example above the 2nd one withCLOCK_MONOTONIC=1100
) - Compute the clock domain conversion to
CLOCK_BOOTTIME
by applying the delta (1104 - 1100) to the correspondingCLOCK_BOOTTIME
snapshot (2100, so 2100 + (1104 - 1100) -> 2104).
The example above is rather simple, because the source clock domain (i.e. the
one specified by the timestamp_clock_id
field) and the target clock domain
(i.e. the trace time, CLOCK_BOTTIME
) are snapshotted within the same
ClockSnapshot
packets.
Clock domain conversion is possible also in more complex scenarios where the two domains are not directly connected, as long as a path exist between the two.
In this sense ClockSnapshot
packets define edges of an acyclic graph that is
queried to perform clock domain conversions. All types of clock domains can be
used in the graph search.
In the more general case, the clock domain conversion logic operates as follows:
- The shortest path between the source and target clock domains is identified, using a breadth first search in the graph.
- For each clock domain of the path identified, the timestamp is converted using the aforementioned nearest neighbor resolution.
This allows to deal with complex scenarios as follows:
CUSTOM_CLOCK 1000 3000
CLOCK_MONOTONIC 1100 1200 3200 4000
CLOCK_BOOTTIME 5200 9000
In the example above, there is no snapshot that directly links CUSTOM_CLOCK
and CLOCK_BOOTTIME
. However there is an indirect path that allows a conversion
via CUSTOM_CLOCK -> CLOCK_MONOTONIC -> CLOCK_BOOTTIME
.
This allows to synchronize a hypothetical TracePacket
that has
timestamp_clock_id=CUSTOM_CLOCK
and timestamp=3503
as follows:
#Step 1
CUSTOM_CLOCK = 3503
Nearest snapshot: {CUSTOM_CLOCK:3000, CLOCK_MONOTONIC:3200}
CLOCK_MONOTONIC = (3503 - 3000) + 3200 = 3703
#Step 2
CLOCK_MONOTONIC = 3703
Nearest snapshot: {CLOCK_MONOTONIC:1200, CLOCK_BOOTTIME:5200}
CLOCK_BOOTTIME = (3703 - 1200) + 5200 = 7703
Caveats
Clock resolution between two domains (A,B) is allowed only as long as all the
clock domains in the A -> B path are monotonic (or at least look so in the
ClockSnapshot
packets).
If non-monotonicity is detected at import time, the clock domain is excluded as
a source path in the graph search and is allowed only as a target path.
For instance, imagine capturing a trace that has both CLOCK_BOOTTIME
and CLOCK_REALTIME
in the night when daylight saving is applied, when the
real-time clock jumps back from 3AM to 2AM.
Such a trace would contain several snapshots that break bijectivity between the
two clock domains. In this case converting a CLOCK_BOOTTIME
timestamp to
CLOCK_REALTIME
is always possible without ambiguities (eventually two distinct
timestamps can be resolved against the same CLOCK_REALTIME
timestamp).
The opposite is not allowed, because CLOCK_REALTIME
timestamps between 2AM
and 3AM are ambiguous and could be resolved against two different
CLOCK_BOOTTIME
timestamps).